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	<title>Guillaume Paumier&#039;s weblog &#187; Multimedia Usability</title>
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		<title>Wikimedia Commons licensing tutorial: the making-of</title>
		<link>http://www.gpaumier.org/blog/1012_licensing-tutorial-making-of/</link>
		<comments>http://www.gpaumier.org/blog/1012_licensing-tutorial-making-of/#comments</comments>
		<pubDate>Fri, 19 Nov 2010 21:17:35 +0000</pubDate>
		<dc:creator>Guillaume Paumier</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Multimedia Usability]]></category>
		<category><![CDATA[copyright]]></category>
		<category><![CDATA[free licenses]]></category>
		<category><![CDATA[information design]]></category>
		<category><![CDATA[licensing tutorial]]></category>
		<category><![CDATA[open collaboration]]></category>
		<category><![CDATA[translation]]></category>
		<category><![CDATA[Wikimedia Commons]]></category>

		<guid isPermaLink="false">http://www.gpaumier.org/blog/?p=1012</guid>
		<description><![CDATA[A behind-the-scenes tour of the project. <a href="http://www.gpaumier.org/blog/1012_licensing-tutorial-making-of/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div id="attachment_1032" class="wp-caption aligncenter" style="width: 600px"><a href="http://commons.wikimedia.org/wiki/File:Puzzly_shooting_and_sharing.svg"><img class="size-medium wp-image-1032" title="Puzzly shooting and sharing" src="http://www.gpaumier.org/blog/wp-content/uploads/2010/11/Puzzly-shooting-and-sharing-590x153.png" alt="Puzzly shooting and sharing 590x153 Wikimedia Commons licensing tutorial: the making of" width="590" height="153" /></a><p class="wp-caption-text">Extract from the licensing tutorial. All graphics CC-by-sa, Wikimedia Foundation.</p></div>
<p>A few days ago, I announced the publication of the English version of an <a title="Illustrated licensing tutorial for Wikimedia Commons, on the Wikimedia blog" href="http://blog.wikimedia.org/blog/2010/11/05/illustrated-licensing-tutorial-wikimedia-commons/">illustrated licensing tutorial for Wikimedia Commons</a>. The tutorial was developed as part of the Multimedia usability project I&#8217;ve been working on for the past year. This article invites you on a behind-the-scenes tour of the licensing tutorial project.</p>
<h2>Context</h2>
<p>Because all Wikimedia projects are based on <a title="Libre knowledge on Wikipedia" href="http://en.wikipedia.org/wiki/Libre_knowledge">free licenses</a>, Wikimedians have developed a particular expertise in this field, and in copyright in general. One of my favorite quotes about Wikimedians is from <a title="The Wikimedia Foundation: The year in review and the year ahead" href="http://commons.wikimedia.org/wiki/File:200908281553-Sue_Gardner-The_Wikimedia_Foundation_The_Year_In_Review_and_The_Year_Ahead.ogg">Sue Gardner&#8217;s keynote session</a> at Wikimania 2009 in Buenos Aires:</p>
<blockquote><p>You all know more about copyright law than any sane, sensible human being.<em> </em></p></blockquote>
<p>We do. And it&#8217;s hard to remember how little we knew about copyright a few years ago, when we had just started to edit. Back then, most of us had never heard about the GFDL, or about Creative Commons. Back then, we had never heard of <a title="Bridgeman Art Library v. Corel Corp on Wikipedia" href="http://en.wikipedia.org/wiki/Bridgeman_Art_Library_v._Corel_Corp."><em>Bridgeman Art Library v. Corel Corp.</em></a> or the <a title="Affaire de la place des Terreaux sur Wikisource" href="http://fr.wikisource.org/wiki/Cour_de_cassation_-_03-14.820"><em>Place des Terreaux</em> case</a><sup class='footnote'><a href='#fn-1012-1' id='fnref-1012-1' onclick='return fdfootnote_show(1012)'>1</a></sup>.</p>
<p>Copyright is an incredibly complicated topic, especially in an international context. We&#8217;ve grown accustomed to it, but the learning curve is very steep for new users.</p>
<div id="attachment_1031" class="wp-caption alignright" style="width: 250px"><a href="http://commons.wikimedia.org/wiki/File:Puzzly_puzzled.svg"><img class="size-full wp-image-1031 " title="Puzzly puzzled" src="http://www.gpaumier.org/blog/wp-content/uploads/2010/11/Puzzly-puzzled.png" alt="Puzzly puzzled Wikimedia Commons licensing tutorial: the making of" width="240" height="171" /></a><p class="wp-caption-text">Copyright and free licenses are a complicated topic, and confuse many new participants.</p></div>
<p>Wikimedians generally like to be thorough, but we can&#8217;t expect new participants to read dozens of documentation pages before uploading a picture<sup class='footnote'><a href='#fn-1012-2' id='fnref-1012-2' onclick='return fdfootnote_show(1012)'>2</a></sup>. We needed to create a high-level introduction that presented the basics without misrepresenting the complexity of copyright. No jargon, no legal precedents, no country-specific idiosyncrasies. There would be no &#8220;freedom of panorama&#8221; or &#8220;threshold of originality&#8221; here.</p>
<p>During the early stages of the licensing tutorial project, we even decided to ban the words &#8220;copyright&#8221; and &#8220;free licenses&#8221; altogether: they&#8217;re misunderstood and misinterpreted so often that we chose to explain these concepts in plain English, using practical examples. It was also consistent with our wish to provide plain-English descriptions of licenses in the upload wizard.</p>
<p>I started with a purposely short list of <a title="Licensing tutorial main points on the Usability wiki" href="http://usability.wikimedia.org/wiki/Multimedia:Licensing_tutorial/Main_points">main points</a> that we wanted to cover in the tutorial, and asked experienced participants to review them. The list was effectively a summary based on my own experience and a review of the existing instructions and documentation available on Commons. Then, we met with our illustrator to discuss the general approach and to agree on the rough content.</p>
<h2>A collaborative effort</h2>
<p>Finding an illustrator wasn&#8217;t an easy task. We had several non-negotiable requirements, listed in our <a title="Licensing tutorial call for proposals on the usability wiki" href="http://usability.wikimedia.org/wiki/Multimedia:Licensing_tutorial">Call for proposals</a>. For example, we needed to find an artist willing to release their final artwork under a free license. We also had time and budget constraints.</p>
<p>With the help of Jay Walsh (our Head of Communications), we were able to find a talented illustrator who aligned with our values and met our requirements: <a title="Bartalos Illustration" href="http://bartalosillustration.com">Michael Bartalos</a>, an illustrator from San Francisco, who had notably done some pretty awesome work for the California Academy of Sciences.</p>
<div id="attachment_1030" class="wp-caption alignleft" style="width: 190px"><a href="http://commons.wikimedia.org/wiki/File:Puzzly.svg"><img class="size-full wp-image-1030 " title="Puzzly" src="http://www.gpaumier.org/blog/wp-content/uploads/2010/11/Puzzly.png" alt="Puzzly Wikimedia Commons licensing tutorial: the making of" width="180" height="262" /></a><p class="wp-caption-text">Puzzly is a character developed by Michael Bartalos in collaboration with experienced Wikimedians.</p></div>
<p>Michael was extremely accommodating with our hands-on, iterative and open process. Wikimedians are used to completely open, very inclusive processes, but it isn&#8217;t as natural in other fields, particularly in art-related disciplines. In the world of illustration, in particular, you usually try to keep all your preliminary and in-progress artwork secret to prevent other people from stealing your still-rough ideas.</p>
<p>Luckily, Michael and I were able to find a middle ground. We agreed not to publish the in-progress designs, and he agreed to let us share them privately with members of our community interested in providing feedback.</p>
<p>I explained the context and reasons honestly on the Commons mailing list and Village pump, and the participants were very sympathetic to these constraints. I invited people to sign up if they were interested in providing feedback, so they could receive a link to the artwork. Most of the people who signed up did write useful comments, and all of them respected our request not to republish it. The feedback they provided was very constructive and of high quality.</p>
<p>We went through this process <a title="Licensing tutorial phase 1 feedback page" href="http://usability.wikimedia.org/wiki/Multimedia:Licensing_tutorial/Phase_1_feedback">a few</a> <a title="Licensing tutorial phase 2 feedback page" href="http://usability.wikimedia.org/wiki/Multimedia:Licensing_tutorial/Phase_2_feedback">times</a>, first to comment on the general approach and content, then to focus on specific details of wording and graphics.</p>
<p>I found that it helped immensely to ask specific questions to commenters. I structured the page into specific sections and most commenters naturally added their feedback in the appropriate place. I initiated the sections with my own comments, in order to save other people&#8217;s time.</p>
<p>Some comments were similar, while others were in disagreement. The preparation made it easier to provide the illustrator with a consolidated summary to help him work on the next version without having to deal with long discussions and contradictory statements.</p>
<h2>Translation and localization</h2>
<div id="attachment_1029" class="wp-caption alignright" style="width: 250px"><a href="http://commons.wikimedia.org/wiki/File:Licensing_tutorial_ar.svg"><img class="size-full wp-image-1029 " title="Licensing_tutorial_ar" src="http://www.gpaumier.org/blog/wp-content/uploads/2010/11/Licensing_tutorial_ar.png" alt="Licensing tutorial ar Wikimedia Commons licensing tutorial: the making of" width="240" height="470" /></a><p class="wp-caption-text">The tutorial has been translated and localized into many languages, such as Arabic.</p></div>
<p>Once the English version was ready, the translation process started. <a title="Cbrown1023's user page on meta.wikimedia.org" href="http://meta.wikimedia.org/wiki/User:Cbrown1023">Casey Brown</a> and I <a title="Licensing tutorial translation coordination page" href="http://meta.wikimedia.org/wiki/Licensing_tutorial">prepared the translation framework</a> and provided detailed pieces of advice, in order to inform translators and help them with this particular translation request.</p>
<p>I used to be a Wikimedia translator myself, and I knew how effective they were. Still, I was amazed to discover that, after only three days, about 20 translations of the text had been completed. Furthermore, they had already integrated the translations in about a dozen localized versions of the artwork.</p>
<p>As it turns out, the coordination page containing advice and instructions proved to be very helpful to translators, and well worth the time I had invested in it. About <a title="Localized versions of the licensing tutorial" href="http://commons.wikimedia.org/wiki/Category:Wikimedia_Commons_licensing_tutorial">eighteen localized versions</a> are available now, and more are underway.</p>
<h2>What next?</h2>
<p>The real test, of course, will be when new participants are presented with the tutorial. Will they like it? Will they read it, or jump directly to the next step? Will the tutorial be successful in helping them learn what we want to teach?</p>
<p>So far, we haven&#8217;t formally tested it. We were hoping to conduct a study on the tutorial and the latest version of our <a title="Upload wizard prototype" href="http://commons.prototype.wikimedia.org/uwd">upload wizard prototype</a>, but we had to postpone it. I do hope we&#8217;ll be able to measure the impact of the tutorial at a later point. Still, the enthusiasm with which the tutorial has been welcomed is, it seems, a good sign.</p>
<p>I hope this summary will be helpful to people conducting similar projects. I feel the interaction with the rest of the community has been quite smooth during the whole project. It would be presumptuous to think it was only because I&#8217;ve been a long-time community member myself, but it sure helped to speak the same language as the users&#8217;.</p>
<p>More generally, the Multimedia usability project was the first engineering project of the Wikimedia Foundation with a Product Manager on its team. I feel this role has played a critical bridging role between the users and the rest of the team, to everyone&#8217;s benefit. I&#8217;d love to see this happening more regularly in <acronym title="Wikimedia Foundation">WMF</acronym>-driven projects.</p>
<p>My own <em>lessons learned</em>, in a nutshell:</p>
<ul>
<li> Trust the Power of The Crowd.</li>
<li>Collaboration is worth the effort.</li>
</ul>
<h2>Notes</h2>
<div class='footnotes' id='footnotes-1012'>
<div class='footnotedivider'></div>
<ol>
<li id='fn-1012-1'>If you know the first one, you earn 50 <a title="Wikipediholic on Wikipedia" href="http://en.wikipedia.org/wiki/Wikipedia:Wikipediholic">Wikipediholism</a> points. If you know the second one, you earn 1000. Except if you&#8217;re French, in which case you earn only 500. <span class='footnotereverse'><a href='#fnref-1012-1'>&#8617;</a></span></li>
<li id='fn-1012-2'>Some new users actually <em>do</em> read many documentation and policy pages before their first edit (sometimes in print version). I say they&#8217;re very likely to become some of our best and most committed Wikimedians. <span class='footnotereverse'><a href='#fnref-1012-2'>&#8617;</a></span></li>
</ol>
</div>]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>Wikimedia Multimedia UX testing videos</title>
		<link>http://www.gpaumier.org/blog/691_wikimedia-multimedia-ux-testing-videos/</link>
		<comments>http://www.gpaumier.org/blog/691_wikimedia-multimedia-ux-testing-videos/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 09:29:54 +0000</pubDate>
		<dc:creator>Guillaume Paumier</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Multimedia Usability]]></category>
		<category><![CDATA[gotomedia]]></category>
		<category><![CDATA[IxD]]></category>
		<category><![CDATA[testing]]></category>
		<category><![CDATA[upload wizard]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user-centered design]]></category>
		<category><![CDATA[UX]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Wikimedia Commons]]></category>

		<guid isPermaLink="false">http://www.gpaumier.org/blog/?p=691</guid>
		<description><![CDATA[Over the past few months, I've been coordinating the preparation of a formal User experience (UX) study for the Multimedia usability project. Basically, it means observing how "real" users interact with the Wikimedia Commons in order to improve it. Videos of the testing have now been published in order to share them with the community. <a href="http://www.gpaumier.org/blog/691_wikimedia-multimedia-ux-testing-videos/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Over the past few months, I&#8217;ve been coordinating the preparation of a formal User experience (<acronym title="User experience">UX</acronym>) study for the <a href="http://www.gpaumier.org/blog/topic/wikimedia/multimedia-usability/">Multimedia usability project</a>. Basically, it means observing how &#8220;real&#8221; users interact with the Wikimedia Commons in order to improve it. Videos of the testing have now been published in order to share them with the community.</p>
<div id="attachment_721" class="wp-caption aligncenter" style="width: 600px"><a href="http://www.flickr.com/photos/brevity/4725449074/"><img class="size-full wp-image-721" title="Fleischman590" src="http://www.gpaumier.org/blog/wp-content/uploads/2010/07/Fleischman590.jpg" alt="Fleischman590 Wikimedia Multimedia UX testing videos" width="590" height="393" /></a><p class="wp-caption-text">The observation room at the testing facility; the testing is happening in the background, behind the semi-transparent glass (CC-by-nc by Neil Kandalgaonkar).</p></div>
<h2>Getting there</h2>
<p>We reached out to some <acronym title="User experience">UX</acronym> firms and published a <a title="Multimedia UX study call for proposals" href="http://usability.wikimedia.org/wiki/Multimedia:UX_study,_March_2010/CfP">Call for proposals</a> in February. Several firms submitted proposals; after serious consideration, we chose to work with <a title="gotomedia" href="http://www.gotomedia.com/">gotomedia</a>, a San Francisco-based firm that seemed to align best with our goals &amp; values.</p>
<p>The study was planned to take place in March, but was postponed because the prototype was not ready. In the meantime, we asked some of our co-workers to test it in order to uncover the most obvious flaws &amp; bugs.</p>
<h2>Goals &amp; testing conditions</h2>
<p>A few weeks ago, the actual testing eventually took place. We tested ten users: five locally in San Francisco, and five remotely within the US. We considered conducting similar testing abroad, in order to identify language-specific issues; but in the end, it turned out that we wouldn&#8217;t learn a lot by simply replicating the same test script.</p>
<p>Multilingualism on Commons (and Wikimedia websites generally) is a huge piece of work that deserves dedicated efforts, and dedicated <acronym title="User experience">UX</acronym> studies. The main reason for which we decided to hold the testing halfway through the project, and not at its very beginning, was that we could test both the current upload interface, and our prototype.</p>
<p>On the one hand, during our preliminary research phase, we identified a large number of issues with the current interface; but we still needed to formally record the user experience and validate our preliminary conclusions. On the other hand, we wanted to do a reality-check with <a title="Wikimedia Commons prototype" href="http://commons.prototype.wikimedia.org">our prototype</a>, to see if the direction we had chosen was appropriate, and to identify areas of improvement.</p>
<h2>Highlight videos</h2>
<p>The testing sessions went pretty smoothly. The gotomedia folks did a fantastic job at preparing the &#8220;highlight videos&#8221; in time for our conferences in Gdańsk (WikiSym &amp; Wikimania). The audiences really liked them, although we didn&#8217;t have time to show all of them.</p>
<p>Highlight videos are edited summaries of the main findings of the study. In our case, we have three highlight videos: one about the testing of the current interface on Commons, one about the testing of the prototype, and the last one about how we could improve the prototype.</p>
<p>Long story short: the current interface is a nightmare, and the prototype is way better, even if there are some minor things to improve. The good news is, all the items to improve were already planned features at the time of testing, and they have either already been added, or will be before the upload wizard is released.</p>
<p>Namely, one of the main remaining issues is the fact that users don&#8217;t really understand copyright and free licenses. That&#8217;s why we&#8217;ve been working on a <a title="Licensing tutorial creative brief" href="http://usability.wikimedia.org/wiki/Multimedia:Licensing_tutorial">licensing tutorial</a> at the same time, to be released jointly with the new upload wizard.</p>
<h2>See for yourself</h2>
<p>The highlight videos are now available on Wikimedia Commons; per our agreement with gotomedia, all the videos were released under the Creative Commons Attribution &#8211; Share alike 3.0 license.</p>
<p>In the tradition of Wikipedia&#8217;s <a title="Neutral point of view policy on Wikipedia" href="http://en.wikipedia.org/wiki/Wikipedia:Neutral_point_of_view">Neutral point of view policy</a>, we&#8217;ll try to upload the unedited videos to Commons as well, in order to let the community draw their own conclusions.</p>
<p>If you would like to draw our attention to things we&#8217;ve missed, or even edit your own highlight videos yourself, you are warmly invited to do so. You can watch the highlight videos below (if it works) or on Commons. The links to Commons are available below if you want to download the video files on your computer.</p>
<p>Your feedback and comments are much welcome.</p>
<h3>Current interface highlight video</h3>
<p><center><object data="http://prototype.wikimedia.org/mwe-gadget/mwEmbed/remotes/../mwEmbedFrame.php?apiTitleKey=Multimedia_usability_project_2010_-_Current_interface_testing.ogv&#038;apiProvider=commons&#038;skin=kskin&#038;durationHint=250.68263038549&#038;width=590&#038;height=332&#038;" width="590" height="348" style="overflow:hidden" ></object></center></p>
<h3>Prototype highlight video</h3>
<p><center><object data="http://prototype.wikimedia.org/mwe-gadget/mwEmbed/remotes/../mwEmbedFrame.php?apiTitleKey=Multimedia_usability_project_2010_-_Prototype_testing.ogv&#038;apiProvider=commons&#038;skin=kskin&#038;durationHint=332.3&#038;width=590&#038;height=332&#038;" width="590" height="348" style="overflow:hidden" ></object></center></p>
<h3>Room for improvement highlight video</h3>
<p><center><object data="http://prototype.wikimedia.org/mwe-gadget/mwEmbed/remotes/../mwEmbedFrame.php?apiTitleKey=Multimedia_usability_project_2010_-_Room_for_improvement.ogv&#038;apiProvider=commons&#038;skin=kskin&#038;durationHint=230.75990929705&#038;width=590&#038;height=332&#038;" width="590" height="348" style="overflow:hidden" ></object></center></p>
<h2>Files</h2>
<ul>
<li>Current interface testing: <a title="Current interface testing video on Commons" href="http://commons.wikimedia.org/wiki/File:Multimedia_usability_project_2010_-_Current_interface_testing.ogv">File page on Commons</a> &#8211; <a title="Download current interface testing video" href="http://upload.wikimedia.org/wikipedia/commons/f/fd/Multimedia_usability_project_2010_-_Current_interface_testing.ogv">Download <acronym title="OGG Theora Video">OGV</acronym> file</a> (4m11s, 29.89 <acronym title="Megabyte">MB</acronym>)</li>
<li>Prototype testing: <a title="Prototype testing video on Commons" href="http://commons.wikimedia.org/wiki/File:Multimedia_usability_project_2010_-_Prototype_testing.ogv">File page on Commons</a> &#8211; <a title="Download prototype testing" href="http://upload.wikimedia.org/wikipedia/commons/d/d9/Multimedia_usability_project_2010_-_Prototype_testing.ogv">Download <acronym title="OGG Theora Video">OGV</acronym> file</a> (5m32s, 35.43 <acronym title="Megabyte">MB</acronym>)</li>
<li>Room for improvement: <a title="Room for improvement video on Commons" href="http://commons.wikimedia.org/wiki/File:Multimedia_usability_project_2010_-_Room_for_improvement.ogv">File page on Common</a>s &#8211; <a title="Download Room for improvement video" href="http://upload.wikimedia.org/wikipedia/commons/5/58/Multimedia_usability_project_2010_-_Room_for_improvement.ogv">Download <acronym title="OGG Theora Video">OGV</acronym> file</a> (3m51s, 23.02 <acronym title="Megabyte">MB</acronym>)</li>
</ul>]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<title>IRC office hours: Multimedia usability project</title>
		<link>http://www.gpaumier.org/blog/369_irc-office-hours-multimedia-usability-project/</link>
		<comments>http://www.gpaumier.org/blog/369_irc-office-hours-multimedia-usability-project/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 18:03:40 +0000</pubDate>
		<dc:creator>Guillaume Paumier</dc:creator>
				<category><![CDATA[Multimedia Usability]]></category>
		<category><![CDATA[IRC]]></category>

		<guid isPermaLink="false">http://www.gpaumier.org/blog/?p=369</guid>
		<description><![CDATA[I will be available on IRC to answer questions related to the Multimedia usability project this Thursday, February 4, 2010 @ 1700 UTC. Please join us in #wikimedia-office on Freenode <a href="http://www.gpaumier.org/blog/369_irc-office-hours-multimedia-usability-project/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A lot of people have shown interest in the <a title="About the Multimedia usability project" href="http://usability.wikimedia.org/wiki/Multimedia:About">Multimedia usability project</a> and it turns out that many questions are similar. I would like to answer as many questions as possible, but on the other hand I also have to optimize the time devoted to such activities. A good venue for this kind of Q/A is the Wikimedia &#8220;<acronym title="Internet Relay Chat">IRC</acronym> office hours&#8221;, a weekly event during which a Wikimedia staff member answers questions on <a title="IRC on Wikipedia" href="http://en.wikipedia.org/wiki/Internet_Relay_Chat"><acronym title="Internet Relay Chat">IRC</acronym></a>.</p>
<p>As a consequence, I will be available on <acronym title="Internet Relay Chat">IRC</acronym> to answer questions related to the Multimedia usability project this Thursday, February 4, 2010 @ 1700 UTC. You can use the <a title="Fixed time world clock" href="http://www.timeanddate.com/worldclock/fixedtime.html?month=2&amp;day=4&amp;year=2009&amp;hour=9&amp;min=0&amp;sec=0&amp;p1=224">fixed time world clock</a> to check the time in your timezone. Please join us in <a title="#wikimedia-office on Freenode" href="irc://irc.freenode.net/wikimedia-office">#wikimedia-office on Freenode</a> using your favorite <acronym title="Internet Relay Chat">IRC</acronym> client; you may also use web-based clients (check out the <a title="IRC office hours on meta-wiki" href="http://meta.wikimedia.org/wiki/IRC_office_hours"><acronym title="Internet Relay Chat">IRC</acronym> office hours page</a> on meta-wiki for more information on how to do that).</p>
<p>Looking forward to your questions.</p>]]></content:encoded>
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		<title>Back in the game</title>
		<link>http://www.gpaumier.org/blog/365_back-in-the-game/</link>
		<comments>http://www.gpaumier.org/blog/365_back-in-the-game/#comments</comments>
		<pubDate>Wed, 27 Jan 2010 02:48:24 +0000</pubDate>
		<dc:creator>Guillaume Paumier</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Multimedia Usability]]></category>
		<category><![CDATA[blogging]]></category>

		<guid isPermaLink="false">http://www.gpaumier.org/blog/?p=365</guid>
		<description><![CDATA[The last couple of weeks have been quite busy for me. I moved from Toulouse, France, to San Francisco, California as a consequence of my hiring by the Wikimedia Foundation (the non-profit that runs Wikipedia) where I work as Product &#8230; <a href="http://www.gpaumier.org/blog/365_back-in-the-game/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<div id="attachment_626" class="wp-caption aligncenter" style="width: 600px"><a href="http://www.flickr.com/photos/rodefeld/231702549/"><img class="size-full wp-image-626" title="Golden Gate Bridge" src="http://www.gpaumier.fr/blog/wp-content/uploads/2010/01/Golden-Gate-Bridge.jpg" alt="Golden Gate Bridge Back in the game" width="590" height="393" /></a><p class="wp-caption-text">Golden Gate Bridge, Rodefeld, CC-by</p></div>
<p>The last couple of weeks have been quite busy for me. I moved from Toulouse, France, to San Francisco, California as a consequence of my hiring by the <a title="Wikimedia Foundation" href="http://wikimediafoundation.org">Wikimedia Foundation</a> (the non-profit that runs Wikipedia) where I work as Product Manager for <a title="About the Multimedia usability project" href="http://usability.wikimedia.org/wiki/Multimedia:About">Multimedia Usability</a>.</p>
<p>I just got my Internet connection at home set up, so you should see more regular blog articles now. I have a few drafts in the works and a lot of updates to post related to my work at the Foundation. In the meantime, I invite you to read the <a title="Multimedia usability project underway" href="http://blog.wikimedia.org/2010/01/26/multimedia-usability-project-underway/">summary published today on the Wikimedia blog</a>.</p>]]></content:encoded>
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		<title>Help us collect good ideas to improve Wikimedia Commons</title>
		<link>http://www.gpaumier.org/blog/353_help-us-collect-good-ideas-to-improve-wikimedia-commons/</link>
		<comments>http://www.gpaumier.org/blog/353_help-us-collect-good-ideas-to-improve-wikimedia-commons/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 17:01:33 +0000</pubDate>
		<dc:creator>Guillaume Paumier</dc:creator>
				<category><![CDATA[Multimedia Usability]]></category>
		<category><![CDATA[design research]]></category>
		<category><![CDATA[domain research]]></category>
		<category><![CDATA[media sharing]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://www.gpaumier.org/blog/?p=353</guid>
		<description><![CDATA[As part of the Wikimedia Multimedia Usability project, we are currently doing what is called "Domain research". Basically, it means that we look at how similar websites work and how they deal with the same issues we encounter. Since our goal is to make Wikimedia Commons more usable, we want to look at other media sharing platforms, such as Flickr, Youtube, Fotopedia, Picasa web, Panoramio, etc. I would like to ask for your help to accomplish this research.  <a href="http://www.gpaumier.org/blog/353_help-us-collect-good-ideas-to-improve-wikimedia-commons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>As part of the <a title="About the Wikimedia Multimedia Usability Project" href="http://usability.wikimedia.org/wiki/Multimedia:About">Wikimedia Multimedia Usability project</a>, we are currently doing what is called <em><strong>Domain research</strong></em>. Basically, it means that we look at how similar websites work and how they deal with the same issues we encounter. Since our goal is to make Wikimedia Commons more usable, we want to look at other media sharing platforms, such as Flickr, Youtube, Fotopedia, Picasa web, Panoramio, etc.</p>
<p><strong>I would like to ask for your help</strong> to accomplish this research. It can take a lot of time if only one person is doing it. On the contrary, if ten or twenty people step in and all do a small part, we can collect helpful data very quickly. Besides, it is always better to have several people with different perspectives look at the data we collect, in order to better see the &#8220;big picture&#8221;.</p>
<p>Your help is crucial in order to move quickly towards the requirements definition phase. I have already prepared a list of websites and a few questions we are asking ourselves; they should facilitate the collection of data that can then be used directly by the team.</p>
<p>Please join us and make your contribution to the <strong><a title="Multimedia usability domain research page on the Wikimedia usability wiki" href="http://usability.wikimedia.org/wiki/Multimedia:Domain_research/Upload"><em>Domain research</em> page on the Usability wiki</a></strong>.</p>]]></content:encoded>
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		<title>UX &amp; IxD news &#8211; 23 November 2009</title>
		<link>http://www.gpaumier.org/blog/342_ux-ixd-news-23-november-2009/</link>
		<comments>http://www.gpaumier.org/blog/342_ux-ixd-news-23-november-2009/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 08:26:08 +0000</pubDate>
		<dc:creator>Guillaume Paumier</dc:creator>
				<category><![CDATA[Multimedia Usability]]></category>
		<category><![CDATA[UX & IxD news]]></category>
		<category><![CDATA[interaction design]]></category>
		<category><![CDATA[usability]]></category>
		<category><![CDATA[user experience]]></category>

		<guid isPermaLink="false">http://www.gpaumier.org/blog/?p=342</guid>
		<description><![CDATA[For a few months now, I have been maintaining a newsletter on my weblog in French called "Actualités Wikimedia"; it consists typically of very short stories and links about happenings in the Wikimedia universe that I find noteworthy.

I also follow RSS feeds related to User experience (UX), Interaction design (IxD) and Usability in general. With my new job, it makes sense to pick a few interesting pieces of information for Wikimedians who want to better understand the work of the Wikimedia usability team(s). <a href="http://www.gpaumier.org/blog/342_ux-ixd-news-23-november-2009/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>For a few months now, I have been maintaining a newsletter on my weblog in French called &#8220;<em><a title="Actualités Wikimedia sur le journal de Guillaume Paumier" href="http://www.gpaumier.fr/blog/sujet/wikimedia/actualites-wikimedia/">Actualités Wikimedia</a></em>&#8220;; it consists typically of very short stories and links about news of the Wikimedia universe that I find noteworthy. Part of these news come from <acronym title="Really Simple Syndication">RSS</acronym> feeds in English that I follow; I summarize them in French in order to bring them to a larger audience.</p>
<p>I also follow another set of <acronym title="Really Simple Syndication">RSS</acronym> feeds related to User experience (<acronym title="User experience">UX</acronym>), Interaction design (<acronym title="Interaction Design">IxD</acronym>) and Usability in general. Until now, I have been reading them for my own benefit; but <a title="microblog from gpaumier on identi.ca" href="http://identi.ca/notice/12239070">with my new job</a>, it makes sense to pick a few interesting pieces of information for Wikimedians who want to better understand the work of the Wikimedia usability team(s). As a consequence, I will try to maintain a &#8220;<acronym title="User experience">UX</acronym> &amp; <acronym title="Interaction Design">IxD</acronym> newsletter&#8221; on this weblog, starting with this one.</p>
<div id="attachment_839" class="wp-caption aligncenter" style="width: 600px"><a href="http://www.gpaumier.org/blog/wp-content/uploads/2009/11/Japanese_Cast_Iron_Tea_Kettle_by_Steven_Depolo6402.jpg"><img class="size-medium wp-image-839" title="Japanese_Cast_Iron_Tea_Kettle_by_Steven_Depolo640" src="http://www.gpaumier.org/blog/wp-content/uploads/2009/11/Japanese_Cast_Iron_Tea_Kettle_by_Steven_Depolo6402-590x393.jpg" alt="Japanese Cast Iron Tea Kettle by Steven Depolo6402 590x393 UX & IxD news   23 November 2009" width="590" height="393" /></a><p class="wp-caption-text">Japanese Cast Iron Tea Kettle. Friends of Donald Norman will understand. (CC-by by Steven Depolo)</p></div>
<h3>User research</h3>
<p><strong>What is the point of user experience research?</strong> It may seem obvious to any designer, but it is harder to explain to clients or, in my case, to the Wikimedia community. People who are not familiar with interaction design and product development in general often have a hard time understanding why it is critical to &#8220;lose&#8221; time in research (it is really &#8220;invest&#8221;) at the early stages, even when the course of action looks so obvious. David Sherwin provides a &#8220;cheat sheet&#8221; to explain the value of user experience research in plain English.</p>
<ul>
<li><em><a title="Can You Say That in English? Explaining User Experience Research to Clients" href="http://www.alistapart.com/articles/can-you-say-that-in-english-explaining-ux-research-to-clients/">Can You Say That in English? Explaining User Experience Research to Clients</a></em>, David Sherwin, A List Apart, 3 Nov. 2009.</li>
</ul>
<p><strong>What are the benefits of using personas in product design?</strong> Personas are fictional model users based on behavioral patterns and goals of real users that we have studied. More than just stereotypes with a stock photograph stuck on a board, they are very much like other scientific models based on experimental data. As a trained scientist and a follower of the <a title="Cooper Interaction design" href="http://www.cooper.com">Cooper</a> methodology, I make an intensive use of personas for my work on the Wikimedia <a title="About the Wikimedia Multimedia usability project" href="http://usability.wikimedia.org/wiki/Multimedia:About">Multimedia Usability project</a>. Despite their broad use in design teams, few studies have tried to assess the actual effectiveness of personas; Frank Long has now published such a study.</p>
<ul>
<li><em><a title="Real or Imaginary: The effectiveness of using personas in product design" href="http://www.frontend.com/products-digital-devices/real-or-imaginary-the-effectiveness-of-using-personas-in-product-design.html">Real or Imaginary: The effectiveness of using personas in product design</a></em>, Frank Long, Irish Ergonomics Review, Proceedings of the IES Conference 2009, Dublin, 20 Nov. 2009.</li>
</ul>
<h3>Design principles<strong> </strong></h3>
<h3><strong> </strong></h3>
<p><strong>Let users explore and discover your website.</strong> There is a trap <a href="http://www.mediawiki.org">MediaWiki</a> developers easily fall into: the interface of MediaWiki (and, as a consequence, the one you see on <a href="http://en.wikipedia.org">Wikipedia</a> and <a href="http://commons.wikimedia.org">Wikimedia Commons</a>) is cluttered by dozens of unnecessary links and verbose descriptions. On the other hand, the software is so complex that a lot of features remain hidden even to established participants. What we need is a simpler interface that provides the relevant links and hints when appropriate, and at the same time empowers and encourages users to be bold and explore the interface. Amber Simmons provides a few pieces of advice on how to improve discoverability in order to make websites more explorable.<em><br />
</em></p>
<ul>
<li><em><a href="http://www.alistapart.com/articles/you-can-get-there-from-here-websites-for-learners/">You Can Get There From Here: Websites for Learners</a></em>, Amber Simmons, A List Apart, 3 Nov. 2009.</li>
</ul>
<h3>Product implementation<strong> </strong></h3>
<h3><strong> </strong></h3>
<p><strong>A babelfish for designers and developers.</strong> In the world of software and website development, it is not uncommon to find designers and developers working together. This is for instance the case with the Multimedia Usability project, where the core team is comprised of two people: me and a software developer. However, communication between designers and developers is not always easy, because of their different backgrounds and perspectives; it could be compared to chatting in a foreign language. This is something I have also experienced during my previous work as an interdisciplinary researcher: I was a physicist and microtechnologist working closely with chemists and biologists. In her latest article, Theresa Neil provides some good advice in order to facilitate the communication and collaboration between designers and developers.</p>
<ul>
<li><a title="Designers vs Developers: Coming together to build the best RIAs" href="http://designingwebinterfaces.com/designers-vs-developers"><em>Designers vs Developers: Coming together to build the best RIAs</em></a>, Theresa Neil, Designing Web interfaces, 10 Nov. 2009.</li>
</ul>]]></content:encoded>
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